Final Stadium Painting
Process Shots
1. A basic model was produced in Maya to create a perspective for the piece that was correct. it was rendered in an 'Ambient Occlusion' pass.
2. The basic scene was sketched on top of the render.
3. Shadows and highlights were roughed in.
4-5. Colour and detail was then added and built up to produce the final outcome.
6. Due to team feedback the scene was colour corrected to give more of a warm atmosphere.
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