Sunday, 31 March 2013
Friday, 22 March 2013
Gymnastics Scene
Tuesday, 12 March 2013
1st Run Cycle Attempt
Here is the first attempt at a run cycle for the animation. So much tweaking and fixing left. Originally I did it on 11frames but felt it was too fast so I moved it to 24frames. Theres weights that still need to be painted on the shirt and theres issues with the knees when you view on the front view. Plus the run simply doesnt look natural, way to 'robotic'
Monday, 11 March 2013
Friday, 8 March 2013
Character Texturing, Rig Testing
I have started to properly texture the character.
My team has asked for a few different versions such as light skin, Dark skin, Light clothing, Dark Clothing etc.
Below are some of my early tests.
Once these are completed I will move on to animating the Hurdle scene.
I have also scaled the rig to a more manageable size, which hopefully will reduce render times and just make the process smoother in general.
My team has asked for a few different versions such as light skin, Dark skin, Light clothing, Dark Clothing etc.
Below are some of my early tests.
Once these are completed I will move on to animating the Hurdle scene.
Render with two area lights, diffuse and specular map |
While texturing I also continued to test the rig and look for any problems that were not obvious when a texture was not applied, below is one such problem which will be easily fixed by adjusting the weight painting
Weighting fault in chest. |
Wednesday, 6 March 2013
Textured On Football, Rugby Ball And Hurdle
Finish texture on football, rugby ball and hurdle.
I'll finish texture on horizontal bar, rugby post and bar chart end this week.
I'll finish texture on horizontal bar, rugby post and bar chart end this week.
Tuesday, 5 March 2013
Punchbag
I modelled the punchbag for the short. Louis finished it by adding the shaders and chains while I was sorting out the character rigging.
The shaders and the stand may need to change so it fits in with the new theme we are going for
The shaders and the stand may need to change so it fits in with the new theme we are going for
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